Font Color Tables
This page contains the font color table for each game. This table and the enum is defined in font-h.gc. It includes the color index (used for the L format command, e.g. ~3L will set the color to the one with index 3), the color name (used in the font-color enum) - whose value matches the index - and an example of how it looks like. Note that the table does not include alpha/transparency, it is shown here as pre-multiplied with the RGB values.
info
Some of these colors are modified at runtime. For example, credits in Jak 1 is altered when rendering the staff titles. These tables only reflect the initial values.
Jak & Daxter
defaultwhitetransparentredorangeyellowgreenbluecyanpinkmenu-selectedmenu-selected-parentmenumenu-parentmenu-func-badmenu-flag-onmenu-flag-on-parentmenu-flag-offmenu-flag-off-parentmenu-invalidflat-yellowprogress-memcardpad-backpad-shinepad-squarepad-circlepad-trianglepad-xprogress-blueprogress-yellowprogress-selectedprogress-percentcreditsred-reversered-obverseJak II
defaultwhitetransparentredorangeyellowgreenbluecyanpinkmenu-selectedmenu-selected-parentmenumenu-parentmenu-func-badmenu-flag-onmenu-flag-on-parentmenu-flag-offmenu-flag-off-parentmenu-invalidflat-yellowfont-color-21pad-backpad-shinepad-squarepad-circlepad-trianglepad-xprogress-old-blueprogress-old-yellowprogress-old-selectedprogress-old-percentprogressprogress-selectedprogress-force-selectedprogress-option-offfont-color-36credits-staff-title1credits-staff-title2font-color-39